Game Physics Engine Development: How to Build a Robust Commercial-grade Physics Engine for Your Game

Millington, Ian

Ouvrage indisponible

Éditeur
Focal Press US
Pages
552
Parution
septembre 2010
Format
Livre broché
Langue
Anglais
Dimensions
235 × 191 × 8 cm
EAN
9780123819765
  • Résumé

Physics is really important to game programmers who need to know how to add physical realism to their games. In video games, the physics engine uses real-time physics to improve realism. This book aims to take readers through the process of building a complete game-ready physics engine from scratch.
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