Game Feel: A Game Designer's Guide to Virtual Sensation

Swink, Steve

Ouvrage indisponible

Éditeur
Focal Press US
Pages
376
Parution
novembre 2008
Format
Livre broché
Langue
Anglais
Dimensions
246 × 189 × 23 cm
EAN
9780123743282
  • Résumé

Feel and sensation are similar building blocks where game design is concerned. They create the meta-sensation of involvement with a game. This book exposes 'feel' as a hidden language in game design. It covers topics like role of sound, ancillary indicators, importance of metaphor, how people perceive things, and a brief history of feel in games.
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