Essential Mathematics for Games and Interactive Applications: A Programmer's Guide

Van Verth, James M. Bishop, Lars M.

Ouvrage indisponible

Éditeur
Focal Press US
Pages
704
Parution
juin 2008
Format
Cartonné
Langue
Anglais
Dimensions
234 × 190 × 42 cm
EAN
9780123742971
  • Résumé

Presents the core mathematics necessary for sophisticated 3D graphics and interactive physical simulations. This book begins with linear algebra and matrix multiplication, and covers such topics as color and lighting, interpolation, animation and basic game physics. It focuses on the issues of 3D game development important to programmers.
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